Welcome, Guest. Please login or register.

Author Topic: Some beautiful 256 colour cycling pictures for old skool Dpaint lovers....  (Read 6385 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline Amiga_NutTopic starter

  • Hero Member
  • *****
  • Join Date: Jan 2007
  • Posts: 926
    • Show all replies
Well if you were with Amiga from the start you'll remember the awesomeness of Dpaint colour cycling (and Neochrome/Degas if you didn't have an Amiga!), someone else does and he did something about it with some HTML 5 colour cycled 256 colour images. The images are really nicely done even without the colour cycling.

Enjoy :)

http://www.effectgames.com/effect/article.psp.html/joe/Old_School_Color_Cycling_with_HTML5
 

Offline Amiga_NutTopic starter

  • Hero Member
  • *****
  • Join Date: Jan 2007
  • Posts: 926
    • Show all replies
You can see the complex pallet cycling regions in the options tab too, some of the pictures are the most complex colour cycling I've ever seen and don't even look like simple colour cycling because they go over different colour areas faultlessly, like where fog is depicted.

I just wish he would allow people to download an original image with the pallet cycling tags intact so you could display them on an A1200 in Dpaint 4/5.
 

Offline Amiga_NutTopic starter

  • Hero Member
  • *****
  • Join Date: Jan 2007
  • Posts: 926
    • Show all replies
Quote from: Thorham;575313
These are fantastic :) Downloading them now using a script on my A1200 :)


Did you manage to download them and get them to work with Dpaint 4/5 etc or are the colour cycle pallet groups lost in the download process?
 

Offline Amiga_NutTopic starter

  • Hero Member
  • *****
  • Join Date: Jan 2007
  • Posts: 926
    • Show all replies
Ha ha it's just a sign of the times, that site is using HTML5, and well if you though playing videos in Flash via youtube try playing those lowly videos with the HTML5 codec....HTML5 IS a very CPU intensive way of doing things. It just shows both how powerful CPUs have become and also how inefficiently we use that CPU power these days. The antithesis of Amiga haha

The PC hardware isn't the issue, every graphics card today has a fall back legacy standard SVGA modes for 256 colours but the only way to use them is to write a bespoke Windows/Mac/Linux program to display the images full screen with native colour palette cycling on such a screen, just like Dpaint does on ST/Amiga/PC. It's just a way of making it format independent so people from just about every OS format can view them today.