I also like the Gamecube the most.
I just find it so sad that no one seems to dare to make any good ports or original games for the console. There are remakes and continuations of already existing series... but I have yet to see a large scale developed game to hit the cube the last few years. And I also find it sad that it is looked upon as a children console, but fact is, that there is no PS2 game that couldn't have been made and even made better on the Gamecube. It just so happens that there is something going on at the moment in the market where people seem to think that games for "adults" must be gray, green or dark and/or lots of blood and violence in them.
How could it be that Metroid Prime 2 - Echoes were so overlooked? It is an "adult" game. But, no, when there are adult games released for the system they seem to be ignored. Last time it seemed to work was when Resident Evil 4 were released... but, alas, don't they just have to make a port for the PS2 aswell. My guess is that is because of the fact that they are realising that there is much more money to make out of that port than the original Gamecube release because now the game has got the hype that they were looking for and now the real consumers, the mass, will be treated with the game with some goodies added.
Thing is. The Dreamcast killed all the competition when it was released. But it didn't make it. It could easily have lived on and competed with the PS2 if there were larger developer support for the machine (and if it hadn't been so darn easy to play pirated games on the console). In fact, it does sometimes feel like the battle should have been between the Dreamcast and the PS2, not between the Gamecube, PS2 and XBox. But, at least nowadays the developers seems to have overcome the obstacles that made it so hard to develop games for the PS2 using what the hardware really had to offer. But, when I start to play games like Shenmue, Rayman 2 or Ikaruga on my Dreamcast... dear god... what could that machine have been able to deliver it it would have had the time to be explored, just like the PS2?
Oh, well... back to the Gamecube... I love the console for its potential... and the fact that most games, even the PAL ones, can be run in perfectly smooth 60Hz. Looking at the various versions of GTA for the PS2, I can't understand how people can even accept the crappy framerate (in Vice City they have tried to hide it behind some kind of blur filter when things are going to fast, but the effect is rather bad control at that times instead).
Why can't the world wake up and realise what they need to do?
*grumble*