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Author Topic: Duke Nukem 3D new version for 68060  (Read 12171 times)

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Offline Cosmos AmigaTopic starter

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Re: Duke Nukem 3D new version for 68040/68060
« Reply #14 from previous page: May 20, 2016, 08:00:19 AM »
Quote from: NovaCoder;808812
I'm actually with Cosmos on this.   Who gives a f**k if someone releases a FREE patch to a very old PC game without providing the patch source code, who is actually getting hurt by this action?   The original game developers who have probably died of old age by now?   The copyright holder?   The Amiga community?

I really don't get what all the fuss is about?

Some people obviously prefer to complain than to step up and do something productive themselves.


No fight between us : that's our ennemis want...

To be clear : I have only added some asm 060 Mul64 parts into the source, nothing more since I'm a super beginner in C, I cannot do more, sorry...

I'm looking for some good C/C++ coders to finally fix the -mreg-parm gcc option : compiled sources will be faster with that for sure !


:)

Offline Cosmos AmigaTopic starter

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Re: Duke Nukem 3D new version for 68040/68060
« Reply #15 on: May 21, 2016, 05:24:59 AM »
Quote from: cgutjahr;808881
Cosmos is known for pissing on other people's licenses and for totally ignoring Aminet's upload rules - there's a history there, you know... What do you expect me to do?

WTF ?

They block Classic with licenses since MANY YEARS (watch actually P96 for example...), so with my disassembling, I mock them...

You play with the opposite and return the situation, I don't like that, really...

The Classic are now near dead because of these big blockers (Kickstart, CyberGraphX, Workbench, hardware gerber files, .jed files...)

Offline Cosmos AmigaTopic starter

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Re: Duke Nukem 3D new version for 68040/68060
« Reply #16 on: May 21, 2016, 03:01:37 PM »
Quote from: cgutjahr;808905
I don't care what you do in private. if you upload to Aminet, you respect Aminet's upload rules - period.

You've been told that twice in the past - the second time in no uncertain terms. I asked politely a third time in this thread - and your entire upload is basically another big "f**k you". And as if that wasn't enough fun already, I now face people yelling "GPL nazi" and I'm getting recommendations to do something productive instead.

Do not bother uploading to Aminet again.


I uploaded on Aminet because two guys on amigaworld.net asked me...

You are on the big blockers side : it's your choice !

Offline Cosmos AmigaTopic starter

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Re: Duke Nukem 3D new version for 68040/68060
« Reply #17 on: July 03, 2016, 12:58:05 PM »
Here a new version of this great game :

- four mul64 turned to mul32 into _slopevlin
- a lot of mouse & keyboard routines now in fast asm
- some unused code removed
- R_WritePixelArray8 call replaced by BWCP_WritePixelArray8 from BlazeWCP (Rick Pratt) for AGA screen

BWCP_WritePixelArray8 is theorically faster


Enjoy !

==> http://warpclassic68k.blogspot.fr/p/blog-page.html


:)