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Author Topic: First ever render (Aladdin4d)  (Read 7245 times)

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Offline 0amigan0

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Re: First ever render (Aladdin4d)
« on: December 14, 2009, 10:56:27 AM »
Quote from: ral-clan;533769

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The only thing Aladdin doesn't seem to do is movable parts - like a figure with moving arms and legs, or a moving face.  You can do them with "deforms" and "translating" the axes of the parts of the object, but it's not like the "bones" system in other 3D software.
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@ral-clan:

Of course Aladdin CAN do that; but it uses its "paths" system, which is "flexible", unlike the "bones" in other packages.

If u can find the "Aladdin's Lamp" magazine issues, there's a comprehensive explanation of it.