Welcome, Guest. Please login or register.

Author Topic: Learn to program Amiga applications and games in #AmigaE  (Read 22193 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline EDanaII

  • Hero Member
  • *****
  • Join Date: Dec 2006
  • Posts: 579
    • Show all replies
    • http://www.EdwardGDanaII.info
Re: Learn to program Amiga applications and games in #AmigaE
« on: November 14, 2011, 02:29:48 PM »
Quote from: JJ;667796
Is CubiCIDE anyhere near modern Visual standards.  I.e  you design an interface/form and it builds up the require MUI Code for you?


Sadly, no. Best you're gonna get there is using it with MUI Builder.  There was a project for AROS that showed promise bit I fear it was eaten by a grue.
Ed.
 

Offline EDanaII

  • Hero Member
  • *****
  • Join Date: Dec 2006
  • Posts: 579
    • Show all replies
    • http://www.EdwardGDanaII.info
Re: Learn to program Amiga applications and games in #AmigaE
« Reply #1 on: November 15, 2011, 02:06:19 AM »
@SamuraiCrow:
Quote
MUI Builder has been bugfixed by Mazze, an AROS developer. I've got commit privilages to MUI Builder also. Do you have any bugs to report? (Do you have any tips for MUI programming? I could use those too.)


Sorry, Samurai, but I wasn't clear. I've only lightly tried MUI Builder, I was simply suggesting to JJ that the closest he was going to come to what he wanted by using it.

Also, the other project I was refering to that "got eaten by a grue" was Ganymede, so I was refering to something "close to Visual Studio" as JJ was inquiring.

Finally, as I mentioned, I have lightly tried MUI Builder on Icaros and its bugs are glaring. Just try it. You can't miss it. :) (And if you do miss it, let me know and I'll send you a screen shot.)


@ ChaosLord:
Quote
I think you want PowerWindows on Aminet. It writes normal AmigaOS GUI code, not MUI.


Got a link for that? I went looking for it and the only thing I found was a tool that would allow me to move a window off the screen. I don't think that's the same thing. :)


@ JJ

Actually, thinking about it further, if you want a tool that comes close to Visual Studio, you might wanna try... Visual Studio. :) I do some of my Amiga tinkering on VS. While I don't get the visual interface for building a GUI, I do get the syntax highlighting, method tracking, refactoring and module location that you get with VS. Once again, in combination with MUI Builder, that might get you somewhere.
Ed.
 

Offline EDanaII

  • Hero Member
  • *****
  • Join Date: Dec 2006
  • Posts: 579
    • Show all replies
    • http://www.EdwardGDanaII.info
Re: Learn to program Amiga applications and games in #AmigaE
« Reply #2 on: November 15, 2011, 02:21:04 PM »
Quote from: ChaosLord;667933
Please explain me this "refactoring" concept.  What am I missing out on?!??


Refactoring is the computer engineering concept that once you are done coding your program you're still not done coding your program. It's the idea that you go back to your code, make it more efficient, easier to read, simpler to understand.

In Visual Studio, it's expressed by the ability to rename variables across projects, extract methods or interfaces from classes, encapsulate fields, remove or reorder parameters.

Basically, you "clean up" your code.
Ed.