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Author Topic: Amiga Vs PC Games YouTube  (Read 4711 times)

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Offline amigaksi

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Re: Amiga Vs PC Games YouTube
« on: February 10, 2009, 11:13:34 AM »
>How about comparing iPhone and Amiga games?

You can better compare iPhone with PC games as both don't have good control on their games (digital joysticks) and both nowadays force you to go through API calls instead of directly to the hardware.
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Use PC peripherals with your amiga: http://www.mpdos.com
 

Offline amigaksi

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Re: Amiga Vs PC Games YouTube
« Reply #1 on: February 10, 2009, 07:12:00 PM »
>Xbox 360 controller includes two analogue control sticks and two analogue pressure buttons. While playing console ported games(e.g. GRID Race Driver, Fallout 3 and 'etc'), I use Xbox 360 controller with my laptop PC.

Never had a Xbox.  I thought analog directions were bad enough to program and use; now you have analog buttons as well.  I can just imagine Space Invaders for XBox stating a message: "Sorry you got killed.  Your shot only fired 30%-- not enough acceleration to shoot down your enemy."

>>and both nowadays force you to go through API calls instead of directly to the hardware.

>To access the hardware, one can create a driver.

If the hardware you are programming exists underneath and the existing driver lets you.  Older PCs had basically same standard hardware I/O ports so I find some of the older VGA/Sound-Blaster DOS games are still quite good when compared to modern games based on DirectX 16.44 (or whatever version they are up to) which probably only a few ATI cards support.
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Use PC peripherals with your amiga: http://www.mpdos.com