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Author Topic: Apple II GS pickup  (Read 3266 times)

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Offline amigaksi

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Re: Apple II GS pickup
« on: October 05, 2008, 06:41:13 AM »
>by neofree on 2008/10/4 19:16:08
>
>IIGS games/graphics compare to early PC games with 16 >colors... Like a Tandy 1000.. Or low resolution EGA modes. >Somewhere in between a Commodore 64 and Amiga 500.

I think for games, both C64 and A500 would be better as they had hardware sprites.  A500 also has a blitter, faster clock rate, etc.  And IIgs came way too late to compare with 8-bit machines like Atari 800XL, C64, PC (8088-based).

>If you're a Apple IIe fan it's a nice machine... Else it was way over priced compared to any Tandy 1000. Some common games for PC were ported for it but that's about it..

All their Apple IIn models (n is an arbitrary ASCII character 32..127) were highly priced compared to 8-bit machines at the time and had less hardware features.
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Offline amigaksi

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Re: Apple II GS pickup
« Reply #1 on: October 05, 2008, 07:03:32 AM »
>by Retro_71 on 2008/10/4 22:33:09

>I forgot to add sound is average, better off getting a sound card or using apps that use integer Basic.
>But the Apple IIE and IIGS games are great I still love playing Captain Goodnight, Conan, StarBlasers, Astec and Lode Runner...

The IIE only uses the speaker beep for sound and the graphics/sprites for games are worse than C64/Atari 800XL/PC.  By the time the IIGS arrives, people are writing games for Amiga, Atari ST, PC (80286 w/EGA or better).

>You can also make a serial cable to hook it up to a PC (Like i do) and transfer you Apple II stuff to disk or HDD.
>I dont regret getting them, just dont have too much time for them .

If the IIGS came during peak of 8-bit computers, it would have made a bigger difference.  And the 2.8Mhz 65816 in the machine is really not true 16-bit; it uses an 8-bit data bus.
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Use PC peripherals with your amiga: http://www.mpdos.com