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Author Topic: Quake 2 speedups?  (Read 1507 times)

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Offline lempkee

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Re: Quake 2 speedups?
« on: March 01, 2004, 05:01:58 PM »
i get 27 fps on my config thats the highest i have heard .

040 bppc with bvision in 640x480 normally is around 10 to 12 fps.

anyway here goes:  (also explainined in the docs)

first of all NO AHI (use paula)
Cdda will also slow things down considerably.

optimizations:

GlMintriArea :  Set to Lowst value (1)
GlKeepTjunctions: Activate
GlSkipParticles: 4
GlDrawPaticles: 2
GlSmoothModels: Activate
GlFlashBlend: 2
GlVertexArrays: Activate
GlexMultitexture: 2

---

GlSubDivideSize: Set to Lowst Value (1)
Rlerpmodels: Activate
GlDynamic: Activate
GlGuardBand: Activate
GlParticleSize: Set to Lowest Value (1)
RVertexLightning: Activate
GlPointSize: Set To Lowst value (2.25)
GlMtexSort: 2
Glmaxparticles: Set To lowst Value (1)


Theese are the settings i found to best looking and gave best speeds anyway, i am sure you could tweak it to death even more but it would then also look like crap :-)

anyway 27fps on this , another user with 060 and 200mhz ppc reported 21fps with same settings. (but he is on Fastata IDE controller whilst i am on scsi)

cheerios



Whats up with all the hate!