olegil:good post there boy! , i might add a few tips here...
all: so now , how much memory does a tripple buffered screen take ..if its ..lets say 1024x768x16 ?

, we want speed or? ..no it wont be like pc and that kind of hogging , pc's (windows) doesnt utilize memory in the same way so dont fear you that u will only buy mem for the use of nothing ...
anyway games and sdl stuff etc should have tripple buffers activated , do we want games and stuff? ....yeeeees... i agree on stuff like ..os4 should work on 32megs ram , but i also agree on ...hey u need atleast 128megs ram to have fun with it.. why? because i have 128megs ram in my a1200 now (had for a couple of years) and i noticed how muc difference that gave me in the ppc games/demos field and to think of this as just a low context switch task...aiaiaiaiaa

also , have anyone seen a sdramm mem stick at 32mb or lower the last 3 years ? ..i havent seen any at all tbh!!
(lowst i have seen is 64mb)
AmigaOne and Os4 will....will... TAKE ON THE WORLD!