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Author Topic: Extracting .lzx files on MAC  (Read 3216 times)

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Offline skurk

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Re: Extracting .lzx files on MAC
« on: September 03, 2007, 01:48:45 PM »
Should be a trivial task to port unlzx.  Probably just extract, compile and go.

Alternative: Fire up E-UAE and decompress the files there?
Code 6502 asm or... DIE!!

[C64, C128, A500, A600, A1200, A3000, MBP+Mini, Efika/MOS2.1, Sam440 w/AOS4.1
 

Offline skurk

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Re: Extracting .lzx files on MAC
« Reply #1 on: September 03, 2007, 02:40:01 PM »
My Mac came with XCode and gcc, make, autoconf, etc.

Everblue: If you can settle with a shell app, I can compile it for you tonight.  You have an Intel Mac, right?
Code 6502 asm or... DIE!!

[C64, C128, A500, A600, A1200, A3000, MBP+Mini, Efika/MOS2.1, Sam440 w/AOS4.1