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Author Topic: Games that DESERVES a sequel or two..  (Read 3765 times)

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Offline Waccoon

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Re: Games that DESERVES a sequel or two..
« on: October 02, 2004, 04:33:56 AM »
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I always wanted a Megalomania sequel.. Cannon Fodder sucked.

Definately.  I always liked one-on-one battle games like Megalomania and Dungeon Keeper, instead of massive construction games like Civilization and the "Tycoon" series.

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Project X - Need tougher bosses and enemies!

Get the four disk 1st edition, rather than the three disk special edition.  Tough enough for ya?!  :-D

Other votes:

Infestation:  The definitive Doom3 predecessor, but without the flashlight.  Creepy as hell and you could interact with many of the computers and consoles.  The 3D was just too damned slow, and resource management was insane.  Still, a great game with a trainer, and the cyanide gas had to be the best non-projectile weapon ever -- so long as you closed your helmet and had enough air to outlast the poison.

Day of the Viper:  Dungeon Master meets the Borg.  Replace the Viper-5 android with a tiny 6-wheeled Rover exploring an inploded, radiated nuclear power plant.  Your little robot can salvage technology and become a super killing machine the more you explore the facilities and the more mutants you fry.  Just don't let your batteries die out or break down a wall with fifty cyborgs behind it.