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Author Topic: Floppy emulator  (Read 61042 times)

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Offline monami

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Re: CF
« on: January 09, 2008, 07:08:53 PM »
why do amiga people work like this? 2 years of one man work and nothing? couldn't someone else help speed this up?

i am probably ignorant but anyway why can't a floppy emulator be done in software? wouldn't that be an easier job?  :roll:
i will bless them that bless you. i will curse them that curse you. gods promise to his chosen people the jews.
 

Offline monami

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Re: CF
« Reply #1 on: January 10, 2008, 11:43:38 AM »
i like the concept of whdload but to be honest it's going to take forever to get half the games finished and them hunt down original floppies. i no longer want to use floppy disks. it's 2008!

"Because software which is hard-coded to load from trackdisk.device unit 0 (DF0) would fail to load if it is booted from some software emulated floppy drive. The bootloader would fail when it tried to load data from the drive. As has already been pointed out, WHDLoad gets around this by patching the software. Alternatively, hardware projects like this replace the drive physically connected to the internal floppy connector and emulate the drive itself, so any software which directly access the drive will behave in exactly the same way as it would with a real disk."

i no longer believe in impossibilities!
uae on amiga did floppy emulation so can anyone take advantage of that code?
i will bless them that bless you. i will curse them that curse you. gods promise to his chosen people the jews.