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Author Topic: Warp3D (Bvision) users, please look at this picture  (Read 7267 times)

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Offline rvo_nlTopic starter

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Warp3D (Bvision) users, please look at this picture
« on: April 07, 2011, 05:48:19 PM »
I did ask this one before, but still I cant imagine this is right: every major 3D game I play (Quake 1, Quake 2, Shogo, Heretic) has this really 'grainy' look to it. I know the resolution aint much, but is that really the whole story? Look at the strange pixelated way its rendered, is that how it should look? Is there something I can tweak?
 
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nlTopic starter

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Re: Warp3D (Bvision) users, please look at this picture
« Reply #1 on: April 07, 2011, 07:17:01 PM »
well that sounds mighty plausible (I have no idea how you know all this stuff) but unfortunately it didnt have any effect. I found out theres also the gl_dither 0 setting I can set in the Quake 2 .cfg file, but that also didnt do much. Running the game in 24 bit doesnt work. Is there anything else I could try?
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nlTopic starter

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Re: Warp3D (Bvision) users, please look at this picture
« Reply #2 on: April 07, 2011, 09:40:06 PM »
Listen, I appreciate your concerns. I know the Voodoo is faster. But it wasnt built by an Amiga company and for me that is what counts. I dont have PCI anyway. Too much hassle. I wanted to built the ultimate classic Amiga and thats what I have. Ofcourse you may think different, but please, in another thread :)

@Karlos, thanks for your answer. Will fiddle around with those settings again using a different game.
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nlTopic starter

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Re: Warp3D (Bvision) users, please look at this picture
« Reply #3 on: April 07, 2011, 10:03:39 PM »
I know, and I expected your answer :) But I think you get my general idea. If I was going to use this machine as my main computer, I wouldnt have bothered with a Bvision. Or even 68k.
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nlTopic starter

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Re: Warp3D (Bvision) users, please look at this picture
« Reply #4 on: April 11, 2011, 09:43:10 PM »
A small update here. It turned out to be something quite different. The fact Quake2 looked this way had to do with the configuration of the game, aswell as the low resolution. Now that I enabled Dynamic/Vertex lighting things are looking a LOT better. The game also runs much faster, up to 33fps in 640x480 (quite an achievement, Q1 does max 16fps in that screenmode). Its just about fast enough to play in 800x600, which basically removes the dithered visuals.
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nlTopic starter

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Re: Warp3D (Bvision) users, please look at this picture
« Reply #5 on: April 11, 2011, 10:18:34 PM »
Thanks for clearing that up Karlos. That explains why Vertex lighting was disabled by default: many people are now using Voodoo boards that probably do support hardware multitexturing. I do wonder how the game looks on such a system, compared to mine.
 
Again, I find this really fascinating, is there some website or books you can recommend? Would love to learn more about this subject. Just the basics will do, mind..
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nlTopic starter

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Re: Warp3D (Bvision) users, please look at this picture
« Reply #6 on: April 12, 2011, 09:27:10 PM »
Quote from: Karlos;631027
Well, for the permedia I could recommend the permedia2 hardware and programmer manuals. I had to sign an NDA to get mine, but I wouldn't be surprised if they are simply on the web somewhere these days ;)

Haha.. thanks, I'll have a look. Although Im pretty sure it will be too complex for a beginner. I'm not even half a programmer you know. Took me months to figure out 'simple' raycasting in Flash.
 
Anyway, thanks for all the help and inspiration. Im happy Q2 now runs at decent pace in 800x600. The only thing that bothers me is the low framerate in Quake 1 (using GLQuakeWOS). Was looking around to see if Q1 had a similar flag I could set to force Vertex Lighting. But then my framerates are not that different when I compare them on amigaspeed.de.vu. I guess the Frieden brothers just know Warp3D a lot better. And well, they got paid for it :)
 
Funny to see Peter Gordon in the credits too. I remember him from the IRC days.
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nlTopic starter

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Re: Warp3D (Bvision) users, please look at this picture
« Reply #7 on: April 13, 2011, 06:00:22 PM »
Quote from: Karlos;631268
"r_fullbright 1"

heh :) fun! 2.5fps gain, now finally seeing framerates in the 30's. but yeah it looks like crap..
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1
 

Offline rvo_nlTopic starter

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Re: Warp3D (Bvision) users, please look at this picture
« Reply #8 on: April 13, 2011, 09:03:44 PM »
Nope sorry! Perhaps in combination with some other stuff that I already enabled/disabled. I think I have a pretty well-optimised system really. Please see amigaspeed.de.vu, Im well into 604+voodoo3 territory. (I really sound like a '96 quake pc-lamer here)
Amiga 1200 (1d4) Kickstart 3.1 (40.68), Elbox Power/Winner tower (450w psu), BlizzardPPC 603e+ @240mhz & 060 @50mhz, 256MB, Bvision, IDE-fix Express, IndivisionAGA, 120GB IDE, cd, dvd, Cocolino, Micronik Keycase, PCMCIA Ethernet, Ratte monitor switcher, Prelude1200, triple boot WB3.1 / OS3.9 / OS4.1, Win95 / MacOS8.1