Also, forget HW acceleration. Even on Windows the only Java2D features that are HW accelerated are 'rectangle' and 'bit-blit'.
Fuzzy, I was sure there is a Java 3d API that supported HW accelleration..
Anyway you are definatley right it would be no small task, and there would need to be an independent contractor to do the work, however if TAO/whoever have made a cut down version, then surley they would see the benefits/$$$ that would come from a full implementation... I know I can.