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Author Topic: BlitzMax -> Blitz Basic?  (Read 5026 times)

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Offline uncleted

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Re: BlitzMax -> Blitz Basic?
« on: November 11, 2006, 01:43:00 PM »
BlitzMax is quite a bit different to Blitz II.  If the game has used some of the object-oriented features of Max, you'd have a harder time porting it, otherwise though it should be doable as both languages are Basic at the core.
 

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Re: BlitzMax -> Blitz Basic?
« Reply #1 on: November 12, 2006, 01:01:36 AM »
Type, Field, Method, Extends, etc.

Under Blitz II you have Arrays, Lists and NewTypes (can't remember anything else), you could probably convert most stuff from BlitzMax to Blitz II, but it's more complicated if the BlitzMax code includes stuff like inheritance and methods.

If the code you have works in Blitz3D or Blitz2D (also known as Blitz Basic PC) then it should be far easier to convert.
 

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Re: BlitzMax -> Blitz Basic?
« Reply #2 on: November 19, 2006, 06:45:38 PM »
It includes the source for just about everything except BCC, which is the actual compiler.