Sorry to takeover the thread, although I think the question has been answered sufficiently to be safe.
So, you can support RTG with standard AGA hardware?
If I understand that right its because one of the major limitations with AGA games is they were designed for stock A1200 with 2MB CHIP RAM for EVERYTHING. Whereas RTG stuff will vary as its NOT for stock hardware so will use higher colour modes. And as more CHIP RAM will be available you CAN use higher colour modes than stock AGA games could have.
If all the above is true, is there a guide to installing Workbench on Amigas with accelerators and how customised would you recommend for a stock AGA system running a 50Mhz 030? Will it be worth getting an FPU? I understand that an FPU can take HUGE burdon off the CPU and does number crunching a lot faster too for things like archivers, but will it be any major benefit such as speeding up graphics operations? The more I can push out of the AGA chipset the better, in fact thats part of the challenge. To see how much I can get out of the A1200 without spending stupid amounts of money that would be better spent on upgrading my PC.
And to get back on topic. I presume that RTG is very similar (although on a more basic level I expect) to Direct X in that respect. Its a middleware API so you only have to speak one language and RTG handles translating into something the graphics card understands, right?