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Author Topic: Amiga Coldfire project dead?  (Read 31259 times)

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Offline AJCopland

Re: Amiga Coldfire project dead?
« on: November 17, 2010, 12:45:55 PM »
He explains what happened here:
http://eab.abime.net/showthread.php?t=55590

Andy
Be Positive towards the Amiga community!
 

Offline AJCopland

Re: Amiga Coldfire project dead?
« Reply #1 on: November 18, 2010, 02:16:06 PM »
Quote from: bloodline;592777
It wasn't until very recently that (I think) Piru explained how Akiko worked to me... I was horrified... It is a total waste of time, clearly they had a bit of space left on the CD controller silicon and squeezed it in :(

I had thought it was (at least) more like a blotter that performed the bit translation on the fly...

Yeah, had the A1200 had fast ram as standard the CPU performance would have pissed on the Falcon base model... But we are dreaming again :(


@Piro/Bloodline
How does Akiko work? I take it you mean C2P conversion. I never bothered to find out before.

Andy
Be Positive towards the Amiga community!
 

Offline AJCopland

Re: Amiga Coldfire project dead?
« Reply #2 on: November 18, 2010, 05:18:50 PM »
Quote from: lou_dias;592836
I think the point of Akiko was for reading bitmaps from disk to facilitate ports.


That makes no sense either though. Why put a format on the CD that you need to convert when loading? It takes longer to load and you can't control / customise the bitmaps for the platform.

Typically if you need to convert a format you do that offline, check it to see if it's good enough, and re-author the asset specifically for the target platform if it isn't good enough.

Since it was Wing Commander that'd be a one off quality control pass for a single artist and a batch file.

No the more I read about Akiko it sounds more and more like it was an idea that someone just managed to wedge into some spare space. Perhaps it was meant to be something more but got pulled back into an almost pointless feature. Happens all the time.

Andy
Be Positive towards the Amiga community!