bloodline wrote:
Crumb wrote:
@bloodline
Also PPC is a sunk ship now...ARM and x86-64 are where it's at!
That's the reason all next-gen consoles use PPC.
Just a quick update to this, the next Sony console may well use x86-64 based CPU, since intel look set to be designing the next system... And there is word that MicroSoft will shift back towards the x86 also... Nintendo will probably stick with PPC.
Gotta ask, where did you hear that?
I work with both platforms and we've not heard anything.
That's not to say that they'll do anything that's expected for either platform I'm just curious.
As for your other assertions that PPC is dead, well, I'm confused by it. They still sell in the tens of millions into non-desktop areas (embedded), servers and supercomputers are still using them oh and then they are in all 3 of the *current* gen of consoles which sell millions.
They're not as powerful as a modern CPU like the Core i7 or Phenom II etc but then they are several years older.
One small correction, Cell comes with 4 or 8 SPEs, 8 in the PS3 and usually 4 SPEs in the plugin card versions you can buy for use in desktop PCs.
Andy