@takemehomegrandma
When taken together your claims form an inaccurate picture.
Amiga backwards compatibility? Well this is an established fact, and it hasn't happened by itself, but by hard and persistent work from the MorphOS developers to make the OS that way. This should be acknowledged, not belittled. The OS4 team didn't have this feature as prioritized as the MorphOS team, they had another vision and wanted to do things in a different way instead. I'm *not* saying OS4 sucks in this regard, only that MorphOS has *better* backwards compatibility. For instance, read what "Toaks" has to say about it here. He has both MorphOS and OS4, and what he says on that page and a few pages forward is that both systems are nice and good and all, but due to some different priorities and views, MorphOS has better backwards compatibility.
I'm not sure what Toaks' background is, but saying that The OS4 team didn't have backward compatibility as a priority is inaccurate. Toaks' post contains assumptions and opinion. The truth is that the 68k apps that crash on OS 4.1 mostly crash due to hidden bugs that OS4's parital memory protection catches. So, the crashing is actually a good thing, because it prevents apps from destabilizing the whole OS. Moreover, Amiga OS 4.1 has improved things here.
Or was it that the MorphOS desktop (Ambient) is light years ahead of any Workbench? Anyone that has used and followed Ambient's development knows how it started as an inferior desktop that everyone replaced with the original Amiga Workbench or Directory Opus Magellan the first thing they did. In MorphOS 2.0 I seriously doubt that anyone has replaced Ambient with Workbench, and this is for a reason!
I doubt that they could replace it with Amiga OS 4.1's workbench because it probably wouldn't run properly. Workbench is indeed a component in serious need of updating, but even that has been improved in Amiga OS 4.1. The major item that's missing is browsing directories without having to open new windows every time you open a drawer. Seeing as you haven't seen Amiga OS 4.
1's Workbench in action, saying that Ambient is light-years ahead is on shaky ground.
Or was it the USB stack? Can you *really* claim that OS4's USB stack is better in *any* way? And the same with printing, where are the OS4 advantages?
Poseidon has isosynchronous transfers and USB 2.0, so it is better, but you make it sound like it leaves OS 4.1's stack in the dust. OS 4.1's stack has improved over OS 4.0.
I can't comment about printing because I've never used Turboprint (the 68k version can be used on OS4) on any system. However, OS4's printing system has had some internal changes which I can't comment upon until the next SDK is released.
Whether you like MUI 4.0 (and all the MUI apps out there) and appreciates a clean and consistent user interface experience when using them, as well as the MUI customization options for all the programs and the desktop itself, is a matter of taste. As I said.
You're implying that, because Reaction is the default GUI system on OS4, that it doesn't have a clean and consistent user interface experience. This is completely untrue. All apps on OS4 have a consistent look and feel regardless of whether it uses Reaction or MUI.
Sputnik is a *native* browser, the other one is a SDL recompile. A matter of taste. Sputnik is said to become available for OS4 as well, so there might not even be a problem there. But if you are going to degrade the Amiga to some kind of loader for recompiled X11 and SDL apps, then I think someone missed a point somewhere. Use Linux instead. Heck, with a simple VNC client you could even run Internet Explorer and Microsoft Office, how about that! :-P
Wrong, as Xeron said, OWB is not an SDL recompile. And this highlights my point regarding your post, you're trying to give a comparison when you don't really know enough about the other system to make a proper comparison.
OWB never was just a recompile, even when it used SDL. It's come a long way since then and it has a Reaction GUI. The latest Amiga OS 4.1 version uses the native Cairo API for rendering which is just as fast, but far more powerful than using the graphics library (which is what the older version did).
Hans