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Author Topic: PPC is bad bad bad  (Read 66669 times)

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Offline Valan

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Re: PPC is bad bad bad
« on: May 04, 2002, 08:48:16 AM »
Admittedly, MOSTof the capabilities of the classic Amiga are now junk.
That is why we are awaiting an upgrade to the H/W and S/W.

I use Lightwave all day, everyday on a PC yet it has been held back by the loss of decent AmigaOS and H/W. I have never seen a benchmark where the fastest PPC machine can out perform the fastest Intel machine at 3D rendering.

But PPC is the quickest way we will get decent H/W.

In my view the ideal is promised in AmigaOS5.
Let's get the H/W decent first, with PPC, then allow people the option to go with the CPU of their choice.

I look forward to when we talk about AmigaOS rather then spoiling talk about CPUs.

Valan
 

Offline Valan

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Re: PPC is bad bad bad
« Reply #1 on: May 04, 2002, 09:13:13 PM »
Yes, with the lack of developement on Amiga OS and decent H/W Lightwave has been held back.

The renderer slows down when rendering is displayed in a window. Renders are not shown at their true resolution as they are rendered. The HUB has minimum communication abilities. The object cannot move while being modeled.

Also I think the lack of raytracing competition has also held back the development of LW rendering abilities. On the Amiga it had Imagine, Sculpt3d, Real3D, Alladin and Cinema4D in the same market. It's only recently has LW had any competition in the PC world.

LW[7.5] has great speed improvements and the Expression builder is great for automated movement or effects. Sliders, object selection and motion blur/DoF in Layout work really well. Multiple bounces and clearer caustics will help some. But still I wonder where it would be if the Amiga had continued to be developed.
Of course it is a waste of time to sit and wonder, and that is why we are glad that any work is being done to get us new H/W.

Valan
 

Offline Valan

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Re: PPC is bad bad bad
« Reply #2 on: May 05, 2002, 04:49:19 AM »
As I said in my original post I have NOT seen a RECENT benchmark were the fastest PPC renders quicker than an x86 machine. I guess that would include an '060 also.

Sorry I thought you were familiar with Lightwave on the Amiga.



"Renders are not shown at their true resolution as they are rendered."
On the Amiga the render rendered on another screen in the correct resolution, no slowdown of the renderer and in a screen res and colour depth configured by the user. Currently the rendering screen can only have 3 selections; Off, 320x240 or 640x480.



"The object cannot move while being modeled."
The sentence says "cannot move" NOT, cannot BE MOVED. On the Amiga the 3D perspective view ossilated as/while/at the same time as, the user modelled.

Your original post seemed to suggest to use x86 rather than PPC. Although I understand your view I also understand that the AmigaOS can better use the resorces of a PPC  than a Win machine, even though it runs at a greater Mhz rate.

Valan
 

Offline Valan

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Re: PPC is bad bad bad
« Reply #3 on: May 05, 2002, 05:04:23 PM »
As I said in my original post I have [color=FF3300] NOT[/color] seen a RECENT benchmark were the fastest PPC renders quicker than an x86 machine. I guess that would include an '060 also.

The Dual 1 Ghz Apple systems (fastest available, cost 3K) dont even make the 10 fastest list, a single P4 2.2 Ghz gives identical speeds, which of those systems is cheaper?? The P4 by a large margin.

Sounds like you agreeing with me??
Glad to hear it!!

I am very familiar with Lightwave on the Amiga, I will never go back to rendering on a system as slow as the amiga or even as slow as the new A1, I went past the render speed of a single 600Mhz G3, 3 years ago, I am not going back there so I can say I am using an "Amiga".

Oops, Please re-read my first comment. You will see that I said the x86 are much faster.

First of all you most definitely can preview at larger sizes,
Wow, so how?

secondly you can render to a toaster display getting to an NTSC or PAL preview if you would like (as most of us do).
Oh, so I need a Toaster, right? Hmmm, thought about getting one but not for render previews.

You can spin the preview all you want on the PC while you model, what exactly do you think it missing???

Since you are very familiar with Lightwave on the Amiga you should know that the Perspective view oscillated automatically as you model. You seem to have forgotten, but then it has been gone for 2.5 versions and even more years.

The issue is that despite Apples best effort at a making a slimmer/faster OS then Windows, and them using the fastest available PPC's (G4) (and even dual), they are still slower at rendering then x86s running windows. So implying that a single 600Mhz G3 running AmigaOS will be not only faster then the Dual G4 1Ghz Apple but faster then X86 is a pretty strange theory.

Although this is your only sensible reply you still fail to remember the knowledge you gained from using an Amiga.

The idea that AmigaOS can use the resources of the PPC far better than ApplesOSX is an everyday fact rather than theory.

OSX is now only marginally faster than OS9.x. As all users with accellerated Amigas know, AmigaOS can emulate the Mac OS at very near 1:1 speed while doing other tasks.

As I have already said I think rendering will be slower using PPC but all else may well be much faster.

Valan