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Author Topic: HellChess  (Read 3032 times)

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Offline boing

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Re: HellChess
« on: July 02, 2004, 01:28:09 AM »
What's the hubbub for?  The screenshots were less than underwhelming.

 It is interesting how the Amiga's great architecture shows when people port some generic software written for multiple platforms.  People should program for the Amiga, which it's unique features in mind.  The way "programmers" think these days, they'd rather blit objects around instead of use sprites.  Unwashed infidels.  Just one reason why porting certain routines to the Amiga is just wasting the Amiga's abilities- custom woulf offer better performance.

Battlechess anyone? I seem to recall there was a util to allow many 2-player joystick/mouse games to work over the net- even if never emant to.  The game would be tricked into thinking that a TCP/IP stream was actually another player using the other joyport.