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Author Topic: active minimig coder  (Read 6947 times)

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Offline boing4000Topic starter

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Re: active minimig coder
« Reply #14 from previous page: June 05, 2008, 02:40:24 PM »
Sorry my english is not that perfect... I try to explain all this in my (translated) words. Its pretty complex to discuss that stuff via text only.

I will check things out and report (hopefully understandable) the result here.

Quote

(WTF is my HRM?)

??? is my ??? - all alien to me.
 

Offline boing4000Topic starter

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Re: active minimig coder
« Reply #15 on: June 05, 2008, 05:23:16 PM »
Yep I did ;) unfortunately I also dont have a HRM to look at.
Right now Im working out that ddfstart/stop problem. Seems to be a combination of 2 signals. Bitplane data fetch stops but bitplane DMA is still working on until end of display line. That may explain heavy distortion in my beloved Vision Megademo IV and other games/demos.
I'll keep you informed about any progress.
 

Offline boing4000Topic starter

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Re: active minimig coder
« Reply #16 on: June 06, 2008, 01:16:29 PM »
Hello RedSkull,

thanks for your email and explanation in this function.

I also think overscan must be handled intelligent instead of fixed point. I tried to change the sol pointer, even in the slightest change has fatal impact to the generated VGA signal and make my TFT go crazy ;)
Set to 454 the picture appears for 0.2 sec and disappear again. Set to 452 will show no picture at all!

I belief in time your ECS implementation will do this job as in real Agnus chip :)
 

Offline boing4000Topic starter

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Re: active minimig coder
« Reply #17 on: June 10, 2008, 05:46:51 PM »
Who is also coding the FPGA core here?
There are a few things I want to change and/or add to the minimig.
For instance:
- make reset funktion in OSD working
- add OSD control via joystick in port 2 (up/down/fire) when active
- simulate left and right mouse button on key "print" and "pause"

If somebody could assist/help, it will be welcome!
 

Offline boing4000Topic starter

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Re: active minimig coder
« Reply #18 on: June 10, 2008, 11:50:07 PM »
Thanks :-)