Welcome, Guest. Please login or register.

Author Topic: OpenPandora and UAE4ALL  (Read 2941 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline ddniUK

  • Hero Member
  • *****
  • Join Date: Apr 2006
  • Posts: 702
    • Show all replies
Re: OpenPandora and UAE4ALL
« on: October 03, 2008, 11:30:08 AM »
Pandora fails to display PAL resolution output.

The project x demo is cut off at the bottom. The weapons menu is missing. See here http://hol.abime.net/pic_full/screenshot/1101-1200/1164_screen10.png

At about 0:40 seconds you can see where The Spaceship disappears into the area of the PAL playfield that Pandora cannot display.
 

Offline ddniUK

  • Hero Member
  • *****
  • Join Date: Apr 2006
  • Posts: 702
    • Show all replies
Re: OpenPandora and UAE4ALL
« Reply #1 on: October 03, 2008, 02:51:30 PM »
The Pandora screen is 800x480
480 pixels is not enough to display the 512 lines needed to display FULLSCREEN PAL resolutions. Therefore, you are will always get cut off screens for games which use more than the 480.
A possible fix is not to upscale Low Res 320x256 games. This however would mean that you would get a tiny display in the  middle of a big screen.