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Author Topic: whdload vs. WinUAE for classic Amiga Games  (Read 5131 times)

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Offline MotormouthTopic starter

whdload vs. WinUAE for classic Amiga Games
« on: June 28, 2006, 02:00:11 AM »
What is the most convenient setup for classical amiga gaming?

Whdload on a 030+ classic amiga with a large hard drive?

WinUAE with the games converted to adfs, separate configurations for an Amiga 500, and an Amiga 1200 specifically for games?

Or a stock Amiga 500 and amiga floppies?


One other question, does whdload work with WinUAE? Is this a relevant question given WinUAE's flexible configurations?

 :insane:
 

Offline MotormouthTopic starter

Re: whdload vs. WinUAE for classic Amiga Games
« Reply #1 on: June 29, 2006, 03:35:02 AM »
Wow you have all been very helpful.

I am going to try using whdload on WinUAE. ;-)

I have attempted using the demo version of whdload on my A3000 with A3640 and 16 meg fast ram, and a voodoo 3/prometheus.  I find this set up to work with mixed results.  I assume this is due to the 68040 emulating some of the commands of earlier generations of 680x0.

Every game I have attempted using on WinUAE version 1.2 (not a very exhaustive list so far) has worked with stock a500 with KS 1.3 and 1 meg chip ram and 2 meg fast ram configuration.

I don't have any aga games so have not tried a1200 configurations (in my opinion the golden age of amigas was over in north america before aga computers came out, this of course is not so true in europe and is a discussion for another thread)

By the way what is WinUAEX?