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Author Topic: FPGA Replay Board  (Read 824371 times)

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Offline freqmax

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Re: FPGA Replay Board
« Reply #149 on: October 24, 2011, 12:05:39 PM »
Otoh, the authorities usually require one to test before sales not while selling ;)
 

Offline freqmax

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Re: FPGA Replay Board
« Reply #150 on: October 28, 2011, 04:43:55 PM »
Maybe a plastic cover version could be made on-the-cheap?
 

Offline freqmax

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Re: FPGA Replay Board
« Reply #151 on: November 08, 2011, 07:24:35 PM »
PowerPC on FPGA within grasp then finally? ;)

@Fats, tried raw S-ATA with the board ..?
 

Offline freqmax

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Re: FPGA Replay Board
« Reply #152 on: November 08, 2011, 11:35:42 PM »
@mikej, How many Hz and CPU type for that box?

Guess for larger FPGA:s compartemilisation is the feature. Lest synthesisation is going to take lots of time..
 

Offline freqmax

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Re: FPGA Replay Board
« Reply #153 on: November 09, 2011, 05:40:35 AM »
That's slow for the developtment loop. Edit-compile-test-repeat..
But the time from HDL to binary needs CPU and frequency to be of a comparative nature.
 

Offline freqmax

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Re: FPGA Replay Board
« Reply #154 on: November 14, 2011, 12:11:32 AM »
@Fats, see if it will work anyway? perhaps it works inoffcially ;)

Guess it lacks "rocketport" and interleaving hack won't work?
 

Offline freqmax

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Re: FPGA Replay Board
« Reply #155 on: November 15, 2011, 01:04:35 AM »
Out of curiosity how do you test the boards?
 

Offline freqmax

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Re: FPGA Replay Board
« Reply #156 on: December 04, 2011, 02:24:39 PM »
I think it's doable.

It's when you need cosinustransform in FPGA that things get slightly more complicated..
 

Offline freqmax

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Re: FPGA Replay Board
« Reply #157 on: December 04, 2011, 03:14:34 PM »
 

Offline freqmax

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Re: FPGA Replay Board
« Reply #158 on: December 04, 2011, 11:01:58 PM »
You have approximately 81,17 ns to process each pixel which at least will involve one trigonometric function :P
(equal to 12 MHz)
 

Offline freqmax

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Re: FPGA Replay Board
« Reply #159 on: December 05, 2011, 12:57:46 PM »
Quote from: ShapeShifter;670280
The only limitation is that someone has to write the core code & drivers to support the particular screen modes we wish to display - and the FPGA needs enough spare capacity to output the mode we're looking to support.  Yacubed estimated the Replay could support modes upto 1,280 x 1,024 - but I am guessing that's in full 24-bit mode, and that higher resolutions would be possible with less colours.


The hard limitations are:
 * Primarily memory bandwidth, (screen size) * (color depth) * (updates) = (memfreq) * (bits)
 * Memory size limits maximum resolution
 * Memory access can be lessen by using HAM-style mode. Like HAM24 etc..
 * I/O transition rate (333 Mbps/lane?) on the FPGA and number of bits wired to the video transceiver chip

Things like DDR on the memory access doubles number of bits per clock. While CPU accesses uses up some.. ;)
 

Offline freqmax

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Re: FPGA Replay Board
« Reply #160 on: December 13, 2011, 12:11:44 AM »
I agree with @amigadave.
 

Offline freqmax

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Re: FPGA Replay Board
« Reply #161 on: December 13, 2011, 05:09:56 PM »
I think this project is one of the most useful ever for the Amiga community. The core should guarantee that we won't run out of hardware ever..
 

Offline freqmax

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Re: FPGA Replay Board
« Reply #162 on: December 14, 2011, 02:49:24 AM »
Once you have the FPGA board one can always write ones own RTG without contributions of others.
 

Offline freqmax

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Re: FPGA Replay Board
« Reply #163 on: December 14, 2011, 04:08:38 AM »
With VHDL/Verilog knowledge and synthesis software on nearest PC you can make your own cores too.. ;)
 

Offline freqmax

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Re: FPGA Replay Board
« Reply #164 from previous page: December 19, 2011, 08:22:15 PM »
If you do a follow up will it be the same layout or is slight component optimization a possibility?