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Author Topic: Calling all Emulators: WinUAE 1.3.3 WIP just released  (Read 8394 times)

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Offline ricco32097Topic starter

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Calling all Emulators: WinUAE 1.3.3 WIP just released
« on: October 25, 2006, 03:09:59 AM »
WinUAE 1.3.3 WIP (22.10.2006)


((((LINK)))

Estimated release: November.

- big E-UAE merge, cleanups, optimizations etc..

Bug fixed:

- Reboot loop if RTG RAM without Z3 RAM enabled
  (1.3.2 bug)
- Hardfile TD_GETGEOMETRY buffer overflow fix
- RDB emulation failed to mount partition(s)
  if RDB had one or more  not needed filesystems
  and required FS was in ROM.
- Selecting "Mousehack mouse" crashed if HD
  emulation was not enabled.
- "Genlock connected" GUI checkbox fixed (1.3.2 bug)
- Clicking eject in GUI and immediately selecting
  another floppy image enables delayed insert
  instead of immediately inserting the image.
- Input panel key mapped to  reverted back to its
  default mapping after saving and loading the
  configuration.

Major new features:

- Lightpen/lightgun emulation.
- Built-in 7zip decompression support.
- Sound emulation partially rewritten, better
  latency, possible fix for scratchy sound on some
  systems. Sound emulation will be automatically
  disabled when emulated audio subsystem is idle.
  Audio status led implemented.
- Better DMS error handling, encrypted DMS files
  are transparently decrypted.
- bsdsocket.library ReleaseCopyOfSocket()
  implemented (AmiVNC fixed)
- Improved AF rom.key support.
- ProWizard module ripper updated to latest version.
- 100% accurate sound emulation mode does not
  cause huge CPU usageanymore with specific games,
  for example Paradroid 90 and Rambo 3.
- Automatic direct IO Catweasel MK4 support if no
  Windows driver installed, CWMK4 can now be used
  under 64-bit Windows XP.