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Author Topic: Suggestions for rocket exhaust/gases in Lightwave?  (Read 1238 times)

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Offline Ral-ClanTopic starter

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Suggestions for rocket exhaust/gases in Lightwave?
« on: February 14, 2015, 04:45:35 PM »
Hi, I'm posting this question here because if I Google for answers I get suggestions for the latest Windows version of Lightwave (v11).  I'm using Lightwave 5.0 for the Amiga;

Can anyone suggest the best way of generating rocket nozzle exhaust effects in Lightwave 5.0?  I'm talking about propulsion flames.

In Aladdin4d I would use the "gas" feature with an animated texture and perhaps some flares added for exhaust particles.  As far as I understand, Lightwave doesn't do gases, or perhaps it can with some sort of workaround?

Does anyone have any advice for achieving this effect?

Thanks.
Music I've made using Amigas and other retro-instruments: http://theovoids.bandcamp.com
 

Offline Ral-ClanTopic starter

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Re: Suggestions for rocket exhaust/gases in Lightwave?
« Reply #1 on: February 15, 2015, 11:37:34 PM »
I'm running this in WinUAE, so really I have 128MB of RAM or more.

Also, this is for rocket exhaust/fire in space, rather than at take-off, so more of a "clean flame" effect.

I'd love to hear of methods on how to do this that do not involve third-party plugins.  I'm willing to try plug-ins, but those tend to run into problems if you don't have the exact version of Lightwave they require.
Music I've made using Amigas and other retro-instruments: http://theovoids.bandcamp.com