I noticed that the hardware manual has some errors, I think...
For example on the basic playfield summary they allocate memory after defining the color of each pixel and worth, after setting BPLxPTH !!!
Also, one the part about data fetch registers they say they have a four pixel resolution unlike they display window registers wich have a one pixel resolution... Later on they say the hardware resolution of display window start and stop is twice the resolution of data fetch!!! Now I think the display window ones have a one pixel resolution and the data fetch ones a two pixel resolution IN LOW RES (4 pixels in high res). Is this correct?
And by the way, the copper values they suggest to the start of the line are actually on the previous line! (though hidden in the end...)