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Author Topic: HyperCannon v0.8f released  (Read 3642 times)

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Offline Jose

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Re: HyperCannon v0.8f released
« on: April 05, 2007, 06:37:31 PM »
@realstar

That's cool, what Api did you use, SDL ? Amiga graphics.library ?
\\"We made Amiga, they {bleep}ed it up\\"
 

Offline Jose

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Re: HyperCannon v0.8f released
« Reply #1 on: April 09, 2007, 03:39:41 PM »
@realstar

I'd like to do a shoot'em up too one day, so far I've only set up the screen  8-) (not had enouph time to do the rest yet..) that's why I asked it.
Handling your own sprites/bobs etc. seems way too much work, I thought CyberGFX/Picasso handled those things already but maybe they're too slow.

Cheers
\\"We made Amiga, they {bleep}ed it up\\"