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Kaillera Server for Amiga.org
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Topic: Kaillera Server for Amiga.org (Read 4664 times)
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Jose
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Join Date: Feb 2002
Posts: 2871
Re: Kaillera Server for Amiga.org
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on:
March 24, 2009, 09:12:46 PM »
I don't think it would work on a real Amiga, at least on the games that bang the hardware. This is the kind of thing that I'd love to see implemented in WHDLoad (which I finally registered 2 weeks ago BTW :-))...
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Jose
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Join Date: Feb 2002
Posts: 2871
Re: Kaillera Server for Amiga.org
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Reply #1 on:
March 25, 2009, 08:48:59 PM »
Somewhere in the WHDLoad docs it says that all games that hit the hardware and mess with interrupts risk hanging / crashing the machine if you leave a TCP/IP stack working because that uses interrupts... So probably not even that is possible unfortunately.
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