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Author Topic: Playing Goal! and Cannon Fodder on SVGA via Scandoubler  (Read 3691 times)

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Offline AdMartin

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Flickerfixed interlaced screens show artifacts when things are moving on screen, like the mouse pointer, on my A2000. But not many games used interlaced mode, so that shouldn't be a problem! :-)
 

Offline AdMartin

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Re: Playing Goal! and Cannon Fodder on SVGA via Scandoubler
« Reply #1 on: June 12, 2005, 03:49:04 PM »
I've tried two internal SD/FFs, in the A2000 video slot. The first one was an old one, so I got an A2320 (which isn't quite as old... ;-)), because I thought that might work better. The result was the same, though. Might be different with AGA FFs, but then again, most games don't use interlaced screens anyway.