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Author Topic: .ipf to disk, and disk to .ipf  (Read 3434 times)

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Offline buzz

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Re: .ipf to disk, and disk to .ipf
« on: February 21, 2007, 05:33:36 AM »
Well, not 100% true. For example, if a game has tracks which can physically be written back on an amiga drive, then you could use mfm2wwarp/wwarp (from whdload page) to write the disk back.

Of course, I'm not sure how many games fit that category. Not many I would think. You can write Rob Northern tracks with Wwarp if you have the SYBIL hardware (but who does?).

Something like Shadow of the Beast 1, you can write back all but the "protection" track.

I just tested with Bart vs the Space mutants, and was able to write the first disk back ok for example.
 

Offline buzz

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Re: .ipf to disk, and disk to .ipf
« Reply #1 on: February 21, 2007, 08:29:26 AM »
You have to send a warped disk image (with raw mfm datas ) or so to the sps/caps guys. Unfortunately although the idea of their project is to preserve the data, they have a whole bunch of "excuses" why they don't release the specifications and ipf library sources.

They should just admit "we just don't want to share our source". Until the specification is open, and the sources are available, the future/usefulness of this "preservation" is limited.

http://www.softpres.org/faq:general:open_source