And I was wondering when I got to try it on my 68030 :lol:
It's built without optimisations, there's some very non-optimal code (eg. bitmaps are pushed back via datatypes), and the text is rendered using outline fonts* (which are dead slow on 68k).
I've had it running on 020/AGA at actual speed on an emulator here and it's not much slower - because the screen resolution is less, it has much less work to do to redraw the visible portion of the page.
Help needed to improve it.
* you can switch to bitmap fonts with the following config lines, this makes scrolling on my emulated '020 tolerable:
use_diskfont:1
font_sans:Topaz
font_serif:Topaz
font_mono:Topaz
font_cursive:Topaz
font_fantasy:Topaz
I also use:
redraw_tile_size_x:100
redraw_tile_size_y:100
window_simple_refresh:1