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Author Topic: Broccoli turns against us  (Read 3024 times)

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Offline motorollinTopic starter

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Broccoli turns against us
« on: December 21, 2010, 01:47:23 PM »
Look what popped up on the ticker on Sim City.
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline motorollinTopic starter

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Re: Broccoli turns against us
« Reply #1 on: December 21, 2010, 02:04:34 PM »
Wouldn't broccoli would be an extremely difficult weapon to deploy? Unless it can be vapourised, or maybe liquefied and introduced into the water supply. Or maybe encased in a nuclear device, resulting in massive amounts of broccolide fallout. Mind you, the radiation would probably kill thousands of people anyway, making the broccoli component somewhat redundant...
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10
 

Offline motorollinTopic starter

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Re: Broccoli turns against us
« Reply #2 on: December 21, 2010, 02:35:47 PM »
Quote from: adz;600479
Why, it tries to warn you itself with its terrible taste.


Hmm, that doesn't seem to be a very good strategy for a vegetable which wants to kill. Perhaps it doesn't actually want to kill at all? Perhaps its vile flavour is an attempt to prevent us from inadvertently consuming it resulting in broccoli-related deaths? Maybe, just maybe, broccoli wants to live in peace and harmony???
Code: [Select]
10  IT\'S THE FINAL COUNTDOWN
20  FOR C = 1 TO 2
30     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NAAAA
40     DA-NA-NAAAA-NAAAA DA-NA-NA-NA-NA-NA-NAAAAA
50  NEXT C
60  NA-NA-NAAAA
70  NA-NA NA-NA-NA-NA-NAAAA NAAA-NAAAAAAAAAAA
80  GOTO 10