What is the best C++ compiler for MorphOS? Ideally an IDE with code colouring would be ideal, but not essential. I've searched Aminet for "C++" but most of the results I found were "experimental" or "untested". Which is the best?
I'm going to have a bash at porting an OpenGL game to MorphOS. I assume the TinyGL library is what I want for this? I tried compiling the game under MacOnLinux and it fell over at commands like "SetColor", "SetAlpha" etc. I now know this is because OpenGL doesn't work under MOL. I assume there are equivalent commands in TinyGL?
Thanks in advance for any help.
--
moto