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Author Topic: UAE for MorphOS  (Read 13424 times)

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Offline AmiGR

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Re: UAE for MorphOS
« on: December 26, 2006, 03:04:00 AM »
@Paradox

1) A Pegasos1 with a G3 is not fast enough for UAE with sound and no frameskipping, how the hell would the Efika be fast enough?

2) The GP2X port relies on overclocking the GP2X CPU. It also *is* choppy with sound, and *does* have frameskipping.

3) Stop posting x86 examples, UAE has a JiT on x86 CPUs and x86s have L2 cache, unlike the PPC5200.

4) I suggest you stop being an idiot, Piru is one of the core MorphOS developers, he, of all people, should know what the Efika is or is not far better than you.

5) Stop all this incredibly ignorant crap about 166MHz PCs being able to run A1200 games, they cannot do any such thing on UAE, *hardware* emulation of a system as complex as the Amiga is incredibly demanding in raw CPU horsepower (not for any recent machine but the Efika does not have a powerful CPU) and this is not debatable, as anyone who has followed UAE's development and has ever actually used it knows. Fellow was faster on slower PCs but Fellow is dead.

6) You have proven that you are not technically minded, so stop arguing against people who know better than you.
- AMiGR

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Offline AmiGR

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Re: UAE for MorphOS
« Reply #1 on: December 26, 2006, 05:11:15 PM »
Proof of what, exactly? That a cross-platform application can be recompiled for other platforms? Wow! I have quite a few of my own compiles of E-UAE for MacOS X, should I upload them as well?
- AMiGR

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Offline AmiGR

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Re: UAE for MorphOS
« Reply #2 on: December 27, 2006, 02:15:33 AM »
@Paradox

First of all, you have no clue what you are talking about. The Amiga is *not* a simple system to emulate, period. I suggest you read the last paragraph on UAE on this page.

Second of all, if you have no hard disk or floppy drive in your system, you have the following storage left in your system (no matter whether you can actually store code there or not).
1) Chip RAM. It's DRAM, meaning that as soon as you power-off, refresh of the capacitors stops and the leakage erases everything on it.
2) Registers: They also get wiped on power-off, no matter the implementation.
3) Non volatile memory if you have an RTC. You definitely cannot store code there, it's a few bytes and gets incremented all the time.
4) ROM. No matter what, you cannot store *anything* there after manufacturing. The ROMs are literally hardwired, either they are fabricated with the mask defining the data written in them or they have fuses blown for 0s, etc, there are various methods. EEPROMs can be electrically reprogrammed, but the Kickstarts are not EEPROMs and there also is no reprogramming circuitry built into the Amiga hardware.

I've got the Amiga A1200 schematics right here, you can download them yourself off the web if you like. If you can find a way to permanantly store code on this design, you will be able to get a hell of a lot of money off companies. :-)
- AMiGR

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Offline AmiGR

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Re: UAE for MorphOS
« Reply #3 on: December 27, 2006, 06:50:47 PM »
Quote

sorry about that AMiGR but you asked for it. you know nothing either it seems.


You seemed to think otherwise when you met me in BB3, Robert. It seems that your Chav manners are now showing...
- AMiGR

Evil, biased mod from hell.