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Author Topic: Did Akiko ever get used?  (Read 9126 times)

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Offline Crom00

Re: Did Akiko ever get used?
« on: December 14, 2008, 01:34:08 AM »
In an Amiazing Amiga US magazine with Lew Eggbrecht, then VP of engineering of Commodore commented on the chip. The Akiko was quickly designed and was fully functional with just one design pass, not requiring mutiple design revisions. It was designed soley to convert square pixels to Amiga planar Amiga style graphics.

That being said a case of too little too late. When Super nintendo had the special mode 7, Sega Genesis had it's own type "graphics chip" kludged onto the SegaCD or certain Genesis carts. Even dreaded SEGA add ons gave you the CPU power of an 040/highspeed 030. Add to that... PC buyers happy to spend $2000 for a fully loaded PC to play Wing Commdander, then Doom from 1990-1994.

 The CD32 needed RAW cpu power and GAMES that could win hearts and minds of gamers.

The PS1 really filled that void quite well.

 

Offline Crom00

Re: Did Akiko ever get used?
« Reply #1 on: December 14, 2008, 02:22:33 AM »
Makes you wonder what could have been had there been bigger budgets. For the longest time Commodore fabbed their own chips, where the competition had to use off the shelf hardware for such tasks or contract with outside vendors.

 In an another interview with a Commodore Engineer the running joke from the management was "read my lips no new chips". A pun on one of President Bush #1's speeches/ sound bytes at the time.
 

Offline Crom00

Re: Did Akiko ever get used?
« Reply #2 on: December 20, 2008, 04:32:10 AM »
Well regarding the Akiko Doom routines, have my cd32 connected again. gotta source an at keyboard for my sx-1 and see how Adoom plays again on that hardware. Just for sh*ts and grins.