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Author Topic: Real 3d vs Lightwave  (Read 4026 times)

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Offline Crom00

Re: Real 3d vs Lightwave
« on: March 23, 2008, 03:32:52 PM »
Gents,

I've had several Amiga rigs of high quality. The instant I could run lightwave on a cheaper and faster PC I ran lightwave on PC and used the Amiga for editing and playback, even though I had "fast" 060 PPC setup.

You can pikcup a $500 pc these days that will run lightwave so much better than the Amiga ever could.

Even from a tinkerer hobbyist standpoint. The $$ amount of electricity used to run that Amiga rig over time vs. 3D rendered output just doesn't add up.

Now if you're tinkering and collecting, that's one thing. But from a business sense it didn't add up using Amigas for Lightwave3d from about 1995 on. I figure a hobbyist could stretch use to 1998 or so.


But having to chose, LIGHTWAVE on the Amiga is really the best solution. I tried Imagine and wasted to much time trying to replicate what lightwave did with much less fuss.

The most robust 3d on the platform. Great results. The biggest kicker is the slow 040 renders.

What took a week 24/7 to render on an AMIGA 3000 takes 5 hours or less on a crappy $400 wal mart pc.