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Author Topic: Issues with WHDLoad on Blizzard PPC  (Read 7241 times)

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Offline foleyjo

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Re: Issues with WHDLoad on Blizzard PPC
« on: September 27, 2009, 11:31:20 PM »
did you find a fix for this? i get the same problem on my a1200 with a viper 060 and 64 mb ram os3.1.

one of the games that does it is robocop3.

i tried jst but got the same crash.
 

Offline foleyjo

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Re: Issues with WHDLoad on Blizzard PPC
« Reply #1 on: October 03, 2009, 01:22:56 PM »
DoctorQ - With Robocop 3 I get  

Exception "Access Fault" ($4800)
PC=$152EE
Word Read From $E1E382

If I change some settings (nocache mmu=off etc) I get the same error with slighly different numbers and in different places. Sometimes I get into the actual game but once the car starts moving it crashes again.
Tried the game in Winuae with the same settings as my 1200 and it worked fine so Im guessing it's related to faulty hardware.
 

Offline foleyjo

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Re: Issues with WHDLoad on Blizzard PPC
« Reply #2 on: October 03, 2009, 10:21:49 PM »
yeah i tried pang and it seemed to work fine.
 

Offline foleyjo

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Re: Issues with WHDLoad on Blizzard PPC
« Reply #3 on: October 05, 2009, 08:23:15 AM »
It depends if you mean stage 9 as in each individual level then yes. If you mean stage 9 as in each location on the map then no.

Im wondering if it has something to do with the actual version of the games Im using. I noticed on the KG downloads theres more than 1 Robocop 3. I will try the other versions and see what happens.

Won't be able to try this for a while though.
 

Offline foleyjo

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Re: Issues with WHDLoad on Blizzard PPC
« Reply #4 on: October 06, 2009, 12:55:36 PM »
Doctor Q : Just been on the WHDLOAD site and notice this in the latest news

•05.10.2009 improved: Pang (Ocean) access fault removed

Might be worth trying it
 

Offline foleyjo

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Re: Issues with WHDLoad on Blizzard PPC
« Reply #5 on: October 19, 2009, 01:23:22 PM »
doctorq: When you reported the problem to the WHDLOAD team who did you actually report it to?
I would like to report the Robocop 3 game to see if it's possible to have that fixed or ask if there would be anyway they could introduce a global fix into whdload itself which would get rid of the access fault errors.

I don't know if any of the team would have the time to do this but it's worth asking
 

Offline foleyjo

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Re: Issues with WHDLoad on Blizzard PPC
« Reply #6 on: October 19, 2009, 05:24:51 PM »
The problem happens on other games too. Robocop 3 is just one I've been wanting to play.

Unfortunatly it was Mr Larmer who created the slave for this one so contacting him is out of the question.
« Last Edit: October 19, 2009, 05:33:15 PM by foleyjo »
 

Offline foleyjo

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Re: Issues with WHDLoad on Blizzard PPC
« Reply #7 on: October 21, 2009, 10:27:52 AM »
@Doctorq

Thanks for letting me know.
I guess Winuae is my option for that game then.