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Lando wrote:I believe this is the one where he shows the AAA Amiga Prototype at the end. If only C= had clung on a few more months that thing might have made a difference.
Dave Haynie wrote:During the AAA development, it was pretty clear AAA would be nothing special if it ever did ship, at least not in raw specs. In 1988, a 64-bit chipset that could do 1280x1024@60Hz, with 11 bits/pixel, would have been something. In 1994, the earliest ship date had C= not failed, it would have been an expensive also-ran (four chips for a 32-bit system, six for a 64-bit system, and you needed VRAM for performance).