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Author Topic: Test Beta of new game 194x - Help create new games  (Read 6363 times)

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Offline humppa

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Re: Test Beta of new game 194x - Help create new games
« on: April 19, 2006, 03:28:16 PM »
The screenshots look really good. Unfortunately, it doesn't work here. I am using a Mediator and Voodoo 3.

I thought a 640x480x16 screen would be ok for the game? Why can't the game open a screen? All modes are defined with P96.

Yes, I also like the idea of adding a classic soundplayer routine! But first, try to make the game run on Mediator with Voodoo, many Classic users are using that combo.
 

Offline humppa

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Re: Test Beta of new game 194x - Help create new games
« Reply #1 on: April 19, 2006, 08:38:09 PM »
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Can you please start the game from shell and send me the debug output?


I get: "Unable to init SDL: Found no sufficiently capable CGX visuals"
I have all possible Screenmodes defined from 320x200 up to 1600x1200 in  8,16,24 and 32bit.
Maybe you should do some more testing with P96 and its CGX-emulation.

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How much fast mem do you have?


128MB

Any chance for a WOS-version? Should improve speed on Classics remarkably!
 

Offline humppa

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Re: Test Beta of new game 194x - Help create new games
« Reply #2 on: April 20, 2006, 05:20:55 PM »
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The nosound version works and runs really nice on my 060/Picasso IV machine.


Then it looks like a SDL/Voodoo issue. Can somebody confirm my problems on P96/Voodoo?
 

Offline humppa

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Re: Test Beta of new game 194x - Help create new games
« Reply #3 on: April 21, 2006, 07:48:40 AM »
@Voodoo testers:

Thanks for reporting that it worked for you. I should check somewhere else then. Are there some special ENV parameters which need to be set for SDL to work on the Voodoo?

Could you please check how you have set the ENV variables that 194x checks when starting up?
Snoopdos reports two of them as "Fail" here.
Thanks!