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Author Topic: MorphOS ahead of AROS?  (Read 72550 times)

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Offline billyfish

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Re: MorphOS ahead of AROS?
« on: April 03, 2012, 08:04:03 PM »
Quote from: Fats;686835
I am an AROS developer and find all these 'my amiga-like OS is better then your amiga-like OS' discussions counterproductive. Unfortunately some people here think it is a very important discussion.

I can't speak for all AROS devs but IMO as an AROS developer I find people who use AROS to brag to other amigans don't get what AROS is about. I am developing AROS for the whole amiga community and everybody who wants to use my code is free to do so. Don't mind if he is a classic OS, OS4, MOS or AROS user and/or developer. The only thing I ask is to obey the open source nature of the code.

greets,
Staf.


Quote from: Duce;686838
A very good (and refreshing) attitude to have, Fats.  It astonishes me how people are so willing to bad mouth all the other Amiga-like OS variants other than their particular choice.  Different strokes for different folks.

We're all on the same boat with this hobby, but some people still seem hell bent to drill holes in the bow of the very boat they are sailing on, effectively sinking everyone, including themselves.



Thank god!! Sometimes comments like these are like an oasis in the desert. Try as I might I really can't bend my poor little head around the  "My OS rulez, urs suxxxx!" attitude, always reminds me of this:

http://www.youtube.com/watch?gl=GB&v=gb_qHP7VaZE
 

Offline billyfish

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Re: MorphOS ahead of AROS?
« Reply #1 on: April 04, 2012, 10:59:46 AM »
Quote from: Iggy;686845
Well, I can understand how you feel, but I'd have to back up Xdelusion's statements.
MorphOS is polished enough to rely on and AROS is interesting, and even fun, but not reliable (sorry Staf).


That's true. I can see from a business point of view why people want features that differentiate themselves from the opposition, but I just think it works better if people go "hey your os has got that ace dancing monkeys feature and ours has the banjo-playing hippo, fancy a swap?". I think things like Fab's browser, ports from AROS and Cinammon writer, etc., just gives a win-win approach. I guess I'm so used to a collaborative approach in my work so it's kind of my default setting. There are quite a few people with more than one of the ng systems and I assume they don't have vehement arguments with themselves!
 

Offline billyfish

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Re: MorphOS ahead of AROS?
« Reply #2 on: April 04, 2012, 11:01:12 AM »
Quote from: takemehomegrandma;686929
Less people suffering from Amiga Persecution Complex trying desperately to defend outright moronic decisions without any rational arguments whatsoever... ;) :lol:


You really can't see the irony of you saying this, can you? /me crawls back under a rock.
 

Offline billyfish

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Re: MorphOS ahead of AROS?
« Reply #3 on: April 04, 2012, 12:17:49 PM »
Quote from: takemehomegrandma;686936
@ billyfish

There are many joints between MorphOS and AROS, there has been "cooperation" (MorphOS using AROS stuff, and returns the changes/improvements), and still is (WPA/WPA2 seems like one recent example?). As you say, porting MorphOS apps like Odyssey to AROS is a good thing, etc. But MorphOS developers are developing MorphOS, not AROS, and I think this will continue... ;)


True, but I think when it's worth the effort of developing something to be cross-platform you can start doing that the outset. Apps like YAM, SimpleMail, Odysssey, etc. exist for all 4 platforms. When you write code in a modular fashion, it's pretty easy to hive off the platform-specific bits.
 
I wish OS3.5/9 and OS4 had settled upon MUI rather than Reaction since IMHO it's way better. It's good that the port of Odyssey has brought the OS4 port of MUI up to spec and hopefully Zune can follow. Similarly I think DOpus being ported to all ng systems would be ace as, again in IMHO, I prefer it to what I've seen of the OS4 workbench, Wanderer and Ambient.

So how about a MUI/Zune & DOpus-based UI as a future basis for the NG systems? I'd like that!

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Actually no, since:
1) I don't suffer from Amiga Prosecution Complex (the opposite actually, I have a complete and rational understanding of Amiga's (and MorphOS's) problems, and I'm at peace with that, there are even links in this page that proves it)


LOL, your Freudian slip betrays you! :-) I think you do suffer from "Amiga Prosecution Complex" :-)

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2) I'm trying to *expose* those outright moronic decisions...
3) ... *using* rational arguments!


Rational arguments are great, using terms like "outright moronic" are the opposite.
 

Offline billyfish

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Re: MorphOS ahead of AROS?
« Reply #4 on: April 04, 2012, 12:49:13 PM »
Quote from: OlafS3;686944
I think the discussion here is more fact-based and rational than the discussions when "red" and "blue" are involved. There are already many ties between both camps and there could be a win-win situation for both without giving up all differences.


Totally agree, I must admit the choice of processor concerns me less than the software available. I admire all of the OSes and I'd extend it to being not just how can MorphOS and AROS collaborate, but bring in OS4 and, heck, even OS 3 stuff with DOpus being a case in point. I still have Magellan and use DOpus 9 on my PC, great piece of software.

Hypothetically if you could draw up a wishlist of software/features taken from any of the OSes, or indeed new features, what springs to mind?
 

Offline billyfish

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Re: MorphOS ahead of AROS?
« Reply #5 on: April 04, 2012, 05:27:08 PM »
Quote from: takemehomegrandma;686958
:lol:

OK I get it now, "prosecution", "persecution" — English isn't my native language and some words *do* look kind of the same... :)


No worries! :-) Believe me, your English is wayyyy better than my equal-second (more like equal last! :-)) languages; French and Greek!
« Last Edit: April 04, 2012, 05:39:07 PM by billyfish »
 

Offline billyfish

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Re: MorphOS ahead of AROS?
« Reply #6 on: April 04, 2012, 05:38:33 PM »
Quote from: OlafS3;686957
Features:

Aros:
I think the main advantages (between others) are that it is available for different hardware (X86, ARM, 68k and I think PPC) and even hosted (f.e. on Linux what is a nice option :-) ) and 3D support.


I try but I am no expert for AOS and MOS...

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MorphOS:
MUI4
Ambient (or similar)
Poseidon (already in MorphOS and Aros)
and a lot more I do not know :-)


I don't know either! Iggy, Itix and TMHG, what are the MorphOS features/software that stand out for you?

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AOS:
I do not know much about AOS to say any features because I do not use it. I know that there are many components done different like Reaction instead of MUI, another USB-Stack...


Off the top of my head, the (admittedly not-perfect) shared object suppport, Timberwolf and QT are the ones that spring to my mind. I really like QT once you get your head around its extra declarations in C++.

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3.1.:
Most things you can do in 3.1. you already can do in any of the NG-platforms. I think main advantage is the huge software-base, so tons of software :-)


Absolutely agree, so that implies 68k (and for games I would love AGA) emulation is really important.

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What I think what should be there:
common drivers (USB, PCI)
cross-platform support (including hosted versions)
cross-plattform development tools
common software
API should be equal (as far as possible), GUI can be different (like KDE or Gnome)


Yup when you've used eclipse or visual c, it shows how our development tools are lacking. Even though I often stick with a test editor and a sheel, an easy to use debugger, etc. are worth their wait in gold. I use SAS/C on the 68k side, Codeblocks/Eclipse for Linux too. I know that OS4 has codebench, what are the options on MorphOS/AROS? I'm guessing they're gcc- and vbcc-based too?

But yes commonality across the API and for drivers can only be a good thing.