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Author Topic: Pushover  (Read 3581 times)

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Offline MarkAshleyTopic starter

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Pushover
« on: November 21, 2005, 08:09:36 AM »
Is it me, or was this game seriously underrated when it was released? The concept and implementation was pure genius, in my opinion. I am slowly working my way through but am currently stuck on about level 65 (I think).

I would love to have seen a sequel with some new dominos. Like a "switch" domino - a red, green or blue domino which would open a door of corresponding colour and allow other dominos to pass through. Or a teleport domino which when touched by another domino, would disappear and reappear in a predefined location and then topple.

But for now, I'm having fun with this game  :-)
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Offline MarkAshleyTopic starter

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Re: Pushover
« Reply #1 on: November 21, 2005, 12:55:11 PM »
Cool, I look forward to getting to a level with teleporters in :-) I still think doors with trigger dominos that open them would have been a nice touch.

I played One Step Beyond a couple of times, but it didn't appeal to me in the same way as Pushover. There's something about seeing all those dominos topple over that I find so satisfying, especially when the domino run splits in several directions.
A1200
Blizzard 040/33/128MB
Mediator PCI
Voodoo 3000
All stuffed in to a D-BOX
 

Offline MarkAshleyTopic starter

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Re: Pushover
« Reply #2 on: November 21, 2005, 02:21:23 PM »
You get a packet of Colin's Quavers every few levels (10?). I don't think you have to do anything specific to get them, just complete the levels :-)

The tokens you get when you complete a level. As Legerdemain said these are lost when you enter a code. You don't need the tokens to win the game, they just allow you to reset the level back to how it was before you pushed the first domino (so you don't have to move the dominos back again) or jump to the next level if you don't complete it in time.
A1200
Blizzard 040/33/128MB
Mediator PCI
Voodoo 3000
All stuffed in to a D-BOX
 

Offline MarkAshleyTopic starter

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Re: Pushover
« Reply #3 on: November 21, 2005, 03:26:23 PM »
Hmmm don't know what you mean about the animation. I love the way the dominos topple and interact with each other. There is a good mix of levels as well, from out and out puzzles where you have to rack your brains, to more action type levels where the solution is obvious, but you have to start the domino run then race from one side of the level to the other while carrying a domino and put it in place before it is needed. It's fun  :-)
A1200
Blizzard 040/33/128MB
Mediator PCI
Voodoo 3000
All stuffed in to a D-BOX