Welcome, Guest. Please login or register.

Author Topic: New Maps and Characters for Gloom Deluxe  (Read 1957 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline som99

  • Lifetime Member
  • Hero Member
  • *****
  • Join Date: Sep 2005
  • Posts: 1566
    • Show all replies
    • http://www.som99.se
Re: New Maps and Characters for Gloom Deluxe
« on: November 17, 2014, 01:42:36 PM »
Here is some more :)
http://nitta.sakura.ne.jp/gloom-mod/gloom-mod-information.html

Also would be nice to do a TC of Gloom in the Doom engine :)
 

Offline som99

  • Lifetime Member
  • Hero Member
  • *****
  • Join Date: Sep 2005
  • Posts: 1566
    • Show all replies
    • http://www.som99.se
Re: New Maps and Characters for Gloom Deluxe
« Reply #1 on: November 18, 2014, 04:49:37 PM »
Quote from: XDelusion;777709
Technically, the Poly-Object support in Odamex should in theory make that possible, though it's not a task I'm ready to tackle and besides I'm not sure how well ZDOOM or Odamex running on Amiga would handle with moving Poly-Objects in the map.


After your awesome work with Alien Breed 3D/Odamex it's understandable that you are not up for another huge task ;)

Tho if I get inspiered enough I might give it a go, have a few more important projects to do first tho so only time will tell :)

Quote from: AmigaOldskooler;777718
Wow, nice! Thanks for the link. :)


Your welcome :)