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Author Topic: Is there any real use for 128MB on classic Amiga?  (Read 25514 times)

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Offline som99

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Re: Is there any real use for 128MB on classic Amiga?
« on: November 27, 2012, 08:39:57 PM »
Quote from: ChaosLord;716572
Are you saying PC version (which is a port of the PS3 or XBOX version) uses 256MB?

Not ranting but Doom 3 was written for PC and it uses the id tech 4 opengl engine it is not a port from any console and it was released 2004 so it was made before ps3 and 360 existed.

Also there patch so it can run on 2x sli voodoo 2 cards with 12MB vram but it looks crap but is quite cool since it needs 64MB vram :)

Just trivial facts.

I understand that some need more ram on their Amiga but I am happy with 64MB
But more would not hurt but I'm not in need of more atm.
« Last Edit: November 27, 2012, 10:00:43 PM by som99 »
 

Offline som99

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Re: Is there any real use for 128MB on classic Amiga?
« Reply #1 on: November 29, 2012, 07:52:17 AM »
Quote from: Britelite;716836

I've mounted a directory in Windows as a harddrive (instead of using a hardfile), so that might actually speed up loading times.


I've noticed this myself when using dopus,  at least I think it's quicker, I have never measured it but it feels quicker.