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Author Topic: What If It Wasn't PPC  (Read 7609 times)

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Offline Hammer

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Re: What If It Wasn't PPC
« on: November 30, 2008, 06:11:43 AM »
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quarkx wrote:
I haven't been keeping up on PPC, so forgive this if it sounds dumb, but isn't the cell processor multiple PPC cores?

On PS3, it's 1 PPE + 7 SPE. PPE code doesn't run on SPEs.

Xbox 360’s Xenon has 3 PPEs @3.2Ghz, each CPU core issues two instruction per cycle and it’s equipped with VMX/Altivec with MS’s Direct3D dot product instructions. 3 PPEs shares a 1.6Ghz L2 cache.
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Offline Hammer

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Re: What If It Wasn't PPC
« Reply #1 on: November 30, 2008, 07:07:34 AM »
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AeroMan wrote:
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dammy wrote:
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Which magic in ia32 and amd64 are you thinking about ?


Does quad core with direct connect architecture for under $200 USD count?

Dammy


Freescale has an 8 core chip running @ 1.5GHz. The QorIQ P4080.
It also has loads of on chip peripherals that ia´s and amd´s doesn´t.

On “many cores” front, AMD’s Radeon HD 4850/4870 (RV770)has 800 scalar processors.

Anyway, each of QorIQ P4080's e500 cores issues two instructions per cycle. A total of 16 instruction issues per cycle.

P4080 use e500mc variant. E500v2 variant includes a double precision floating point. e500's vector units are 64bits wide i.e. 2X 32bit. This is like AMD's 64bit 3DNow SIMD.
 
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But the focus for PPC market is not desktop PCs anymore. So we should not expect these beasts in our desktops

Hardly a processing beast i.e. it's like gluing 8 PPC440 with 64bit SIMDs.
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