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Author Topic: CBM engineer Bil Herd to attend CommVEx 2015  (Read 3059 times)

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Offline RobertBTopic starter

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CBM engineer Bil Herd to attend CommVEx 2015
« on: May 09, 2015, 12:03:26 PM »
Wow!  Get ready your questions... get ready your autograph pens... get ready to greet one of the C128 "Animals!"  :)  Bil Herd, Commodore Business Machines' engineer who developed the Plus/4 and the Commodore 128, will attend this year's Commodore Vegas Expo v11!  He's making a rare West Coast visit, and he's ready to "rock out" the 30th anniversary of the C128 with us.  He promises to tell his familiar stories and to relate some new stories about working at CBM and about the computers we love.

At CommVEx we'll have Plus/4's, flat C128's, PAL C128D's, C128DCR's, 1571's, and 1581's, so Bil could feel right at home.  Naturally, we'll have a PET or two, VIC-20's, and various Amigas.

Gotta re-read the book, "Commodore: a Company on the Edge," and see if I can dig out any questions for Bil that were not answered in the book.

This will be one special CommVEx!

Sincerely,
Robert Bernardo
organizer - July 18-19 Commodore Vegas Expo v11
http://www.portcommodore.com/commvex
CommVEx discussion - http://www.commodore.ca/forum/viewforum.php?f=6
 

Offline RobertBTopic starter

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Re: CBM engineer Bil Herd to attend CommVEx 2015
« Reply #1 on: May 11, 2015, 06:29:51 AM »
Quote from: Plaz;789092
I wrote a couple of cool graphic utilities and even a game I had thoughts of publishing.

Do you still have those programs?  You could release them for CommVEx!

Truly,
Robert Bernardo
organizer - July 18-19 Commodore Vegas Expo v11
http://www.portcommodore.com/commvex
CommVEx discussion - http://www.commodore.ca/forum/viewforum.php?f=6
 

Offline RobertBTopic starter

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Re: CBM engineer Bil Herd to attend CommVEx 2015
« Reply #2 on: May 13, 2015, 05:24:20 AM »
Quote from: Plaz;789178
However there was a basic animated sprite designer I was fond of that may still exist.Primitive by today's standards, but I thought very keen for 1985. Combination of basic and machine routine calls. Even included an effect I called "sprite ghosting" which made sprites appear transparent.

Very interesting!  I never heard of sprite ghosting.
Quote
Now can I find my 5-1/4 boxes ,and what did I do with the D128?...
:)  And how did you get a D128?!

FCUG celebrating 33 years,
Robert Bernardo
Fresno Commodore User Group
http://www.dickestel.com/fcug.htm
July 18-19 Commodore Vegas Expo v11 -
http://www.portcommodore.com/commvex