...how much effort would getting CASTAR to work with AOS be?
At the Amiga 30th in Mountain View, California, Jeri and company showed CastAR working with a few classic Amiga games. I was quite amazed to see a 3-D Workbench screen with 3-D pointer, and a scrolling, shooter game in 3-D. In the game, the stars, the little spaceship, and the ray it fired were all in 3-D! I joked with her that she has to get C64 games working with CastAR.
Truly,
Robert Bernardo
Fresno Commodore User Group
http://www.dickestel.com/fcug.htm