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Author Topic: Is there any real use for 128MB on classic Amiga?  (Read 25700 times)

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Offline Tripitaka

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Re: Is there any real use for 128MB on classic Amiga?
« on: November 27, 2012, 05:42:55 PM »
Wow, I can't believe I've just read this thread through and more than once someone has stated that making Amiga games that don't run on an 80's spec Amiga is "leaving people out" or some other such comment.

Is that for real?

Own an original Amiga so can legally use the ROMs or have purchased them by buying Amiga Forever? Check!

Own a PC that can run UAE? Check!

Can download UAE for your OS for free or have purchased Amiga Forever? Check!

Then how the hell can you be left out? I just don't get that logic at all.
Plenty of us have 80's spec Amigas for classic stuff and a UAE install (or NG 'miggy of some type) for more needy software. No one is left out, let's be honest, that sort of comment is borderline troll food.
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Offline Tripitaka

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Re: Is there any real use for 128MB on classic Amiga?
« Reply #1 on: November 27, 2012, 10:16:26 PM »
@AmigaClassicRule & Linde.

First off, as Linde pointed out, I did not imply UAE was a real Amiga. God forbid. That  would just lead us down the "what is a real Amiga?" path and let's face it we have had that debate on A.org countless times.

I also meant no insult to my fellow classic Amiga users nor did I imply that UAE made it worth ditching your real hardware, or anything else so insanely silly.

However, I did feel it needed pointing out that someone taking time and effort to make a high-spec Amiga game that required a decent CPU and/or a shed load of RAM should not be bashed for his efforts.

The point is (and this was the whole point of my post) that writing games for high end Amigas is a good thing, not everything needs to run on a 6800 or 68020. Even if the spec is too much for your 'miggy no one needs to be left out. If you have a classic Amiga with the spec needed ( because maybe you hunted down an 040 and payed hundreds of bucks) or a NG system, great, no problem. If not, use UAE, it's free.

ChaosLord was getting stick for his stance of making high spec games that required an upgraded machine on the grounds that he should aim at a lower spec, I was just pointing out that if you haven't got the spec another choice exists.

Just for the record, I loathe emulation and would rather use classic hardware anyday and with games like TotalChaos around buying all that RAM and CPU power becomes more worthwhile. Sadly, if it needs an 060, I still need UAE :(
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Offline Tripitaka

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Re: Is there any real use for 128MB on classic Amiga?
« Reply #2 on: November 28, 2012, 03:06:07 AM »
@Linde

To be honest, it wasn't you my original post was aimed at and constructive critique is all good. Sadly I've seen too many people give up the Amiga due to feeling that although they give good time, and in some cases good money to the hobby and just get grief in return. ChaosLord has done a lot of work to give us Total Chaos, he could have spent that time making a game for iOS and made some proper cash. Kudos to him for that. Anyway, g'night, I'm off to bed.
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Offline Tripitaka

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Re: Is there any real use for 128MB on classic Amiga?
« Reply #3 on: November 29, 2012, 08:41:37 PM »
Quote from: TheBilgeRat;716884
It would be amazing if that game was re-released with the full sized and 24 bit color graphics


I run Fallout with the Hi-res patch at 1024X600 on my netbook (it plays very well on a netbook) but of course the Hi-res patch is only really giving me a bigger window. I would love to see a release the way you said. I'de be happier still if it was an Amiga port. We can but dream.
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