I am [slowly] starting a couple of games but I wondered if there were any plans for AROS specific version of Blitz for some time in the future? One of the games I am writing would look awesome in super highres but even AGA is too slow on initial tests. But on a nice beefy x86 CPU it could work really nicely and give you at least 4x more viewing area improving the game a lot.
It would be nice to be able to write games for AROS in a similarly great language too like the old day, but Google didn't find anything promising.
I know there is a project called Mattathias BASIC which is supposed to be the AMOS basic for AROS but it is far from finished I think:
http://sourceforge.net/projects/mattathias/